Big screen adaptations are supercharging video games. In a flipped pipeline from game fans driving adaptations for TV and film, shows and movies are now proving to be powerful growth engines for player bases too, far outpacing DLCs or remasters. According to Ampere Analysis, screen adaptations drive an average +140% jump in players—with TV shows alone averaging +203%, compared to films at +48%. Prime Video’s Fallout series boosted franchise players by 490%, with 80% of 14M newly activated users trying the game for the first time. HBO’s The Last of Us added over 4M players, while even smaller hits like Netflix’s Devil May Cry anime spurred a 358% increase despite not being a top 10 show. On the film side, Minecraft saw a 30% lift in monthly players—millions of them new—which is impressive for a game already leading the industry. Analysts say upcoming projects like Call of Duty will likely continue the trend, making adaptations a win for both game publishers and studios. (The Hollywood Reporter)
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