British students’ gaming spending is growing. A recent study found that the average student in the U.K. spends £48 each month on gaming-related activities, a 21% increase from last year. And while the vast majority (90%) participate in gaming as a casual pastime, nearly a third game daily and 57% have multiple gaming devices. While the primary reason students play video games is simply because it’s fun, gaming can also have a positive impact on their mental health and developing social connections. (TechDigest)
📊 YPulse data: 59% of British 13-39-year-olds agree, “I am a gamer”
