Video game voice and motion capture actors are going on strike for the second time in a decade. As a portion of the SAG-AFTRA union, the strikers’ main concern is the lack of protection against their performances being used to train artificial intelligence, which could eventually replace them. Despite over a year of negotiations, SAG-AFTRA has stated that AI protections are their primary issue halting contracts with major companies such as Activision, Electronic Arts, and Take-Two Interactive. The union isn’t entirely anti-AI, as they struck a deal just this year with an AI company, but their stance on contract protections around training AI is clear. The previous gaming workers’ strike in 2016 lasted a full year, and with this more complicated tech topic, there are concerns this one could extend even longer and delay work for some time. (Mashable)
