Fortnite forced Nintendo and GameStop to change how they sell and market video games. Fortnite made YPulse’s list of Gen Z and Millennials’ favorite video games, and the popularity of the mega-hit has made a big impact on the industry. Live, mobile, group games that are free to play have been on the rise, stealing sales from physical games. Revenue is shifting towards micro-transactions on digital goods—and “retailers are getting hit the hardest.” Traditional gaming brands are adjusting: Nintendo started its own digital subscription service while GameStop, which will be closing 180 to 200 stores in the next few months, boosted sales in early November through Fortnite promotions. (CNN)
