For brands, “gamers” might be thought of as anyone who plays video games. But YPulse data shows more than nine in 10 13-39-year-olds play video games, so that definition of the label could stretch too wide to mean much. That’s why it’s key to know who amongst Gen Z and Millennials actually identify themselves as being a gamer—because whether playing on a console, computer, or mobile devices, “gamers” behave differently than the general population of young players. YPulse’s Gaming report data shows there’s a disparity between those who agree with the statement “I am a gamer” and the vast...
11/15/23
Gaming Report
The role of gaming in young consumers’ lives is vital for all brands to understand. It’s riva...
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