Report Read Out: Tweens Gaming

report-read-out-tweens-gaming

YPulse’s Tweens: Gaming report gives brands, marketers, and researchers a data-driven look at how today’s 8-12-year-olds are engaging with video games—and what it means for anyone looking to reach them.

Tune in to this under-20-minute read-out of YPulse’s Tweens: Gaming report, presented by Chief Content Officer MaryLeigh Bliss.

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