Ypulse Essentials: RIP Microsoft KIN, Facebook Fatigue, CW Jump Starts Fall Lineup

kinWhat killed the KIN (Price points? Botched marketing? Functionality issues? Wired says all of the above led to the demise of the social networking phone, which Microsoft says will not launch in Europe as planned as part of a new strategy to focus on the Windows 7 phone. More post-mortem analysis on Ad Age, reg. required. Meanwhile Apple makes meeting Millennial mobile needs look easy, adding a second camera lens for self-portraits to the new iPhone) (ars technica) (New York Times, reg. required)

- Madonna’s daughter turns fashion blogger (to promote the Material Girl line for Macy’s. But is it ‘4 realz’? Gawker says the “tween LOLz patois.. is so rampant it must be fake.” And speaking of the commodification of youth culture, check out this essay on the new-model teen from PopMatters)

- MTV inks deal with Warner Music Group (for exclusive rights to ads around the music videos of thousands of Warner artists. Also Doug Akin of Mr. Youth reports back from the Bonnaroo music festival with lessons on what makes event sponsorship ‘epic’) (Clickz) (MediaPost, reg. required)

- One in five teens show signs of ‘Facebook Fatigue’ (A survey of 600 teens from online gaming site Roiworld show more signs of waning interest. Look for what our own Ypulse Research has to say on this coming soon) (Mashable)

- Mountain Dew taps skate shops (for a chance to have their designs featured on limited-edition packaging and posted on GreenLabelArt.com. And Seth Green teams with Nintendo to appear in new ads for “Dragon Quest IX: Sentinels of the Starry Skies”) (MediaPost, reg. required)

- CW gets a head start on fall programming (debuting most of its lineup more than a week ahead other networks. And over on Salon, day pass required, tough questions for “Real World” creator Jonathan Murray on returning to New…

 
 

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Millennial News Feed

Quote of the Day: “My favorite online celebrity is Jenna Marbles because she is hilarious and weird. I like how honest she is.”

— Female, 22, CA

Millennials are looking for multicultural products. According to a new Harris poll, over eight in ten 18-34-year-olds say they love exposure to different cultures, and about 32% say that purchasing and consuming foods with “multicultural flavors” is very important, compared to 27% of 35-44-year-olds and 45-54-year-olds. Almost half of Millennials also say they’re willing to spend more on brands that understand multicultural needs, and 65% agree they’re more likely to shop with a retailer that offers a wide selection of multicultural products.
(Drug Store News

National Geographic Kids is joining the chatbot revolution with a T-Rex bot. Tina the T-Rex is one of the latest bots to join Facebook Messenger, and was created to answer kids’ questions about dinosaurs. Tina’s ultimate goal is to sell subscriptions—she prompts users to sign up for the magazine at the end of conversations—and to let the brand get “into the mindset of its readers,” to form more personal relationships. Since Facebook accounts are limited to 13-year-old and older, National Geographic Kids hopes that, like their magazine, parents will use the bot along with their kids. (Digiday

Universal has discovered the “magic formula” to bring in Millennial dollars. According to a Foursquare analysis of foot traffic to theme parks, market share for Universal’s parks increased from 11% to 15-16% between 2014 to 2016, and almost half of the visitors during that time were 18-34-year-olds. Wizards and zombies are reportedly drawing in Millennials: Universal’s 2014 launch of the Wizarding World of Harry Potter spurred a 25% increase in visits mostly from Millennials for several weeks, and a recently opened Walking Dead attraction bought in 35% more Millennials than usual. (Skift

Brands who have jumped into VR may be making a very smart investment. A new survey from Greenlight VR reveals that over half of adult consumers say they are more likely to purchase from a brand that uses VR over a brand that doesn’t, most likely because 71% believe brands that use the technology seem more "forward-thinking and modern." Even consumers who have yet to try VR “had good things to say about the technology:” over nine in ten report “positive feelings” after watching an informational video on VR, 65% say they are interested in trying it, and 32% are surprised with its capabilities. (Adweek

GoldieBlox is continuing to go digital to spread the fundamentals of coding to kids. The educational brand “best known for its line of engineering toys aimed at young girls,” has launched their first paid app, GoldieBlox: Adventures in Coding. The puzzle-centric game follows Goldie, a young engineer delivering cupcakes, and asks players to “execute a sequence of commands,” to get her from one destination to another. The company has begun splitting their product development efforts between physical and digital, because “kids are spending increasingly more time playing on devices.” (TechCrunch

Quote of the Day: “You want me to list every concert I’ve been to in the past year? Are you nuts? I've been to like 30 so far this year.”

—Male, 29, NY

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