Ypulse Report January
This month, a look at the role technology and video games play in the lives of teens and college students. We uncover what Millennials value most universally (unsurprisingly communication, entertainment and portability all reign supreme), as well as how respective segments vary from one another. For instance, we get to put the final(!) nail in the coffin on the assumption that gaming is just for guys. Also, in case you were wondering if it was still "cool" to use "cool", we checked in with the network of 1,000 college students and 500 high school students to find out. Spoiler: cool lives on, but in a distinctly Millennial fashion.
Go to Ypulse Research.

Posted by meredith | 02/05/10 | No Comments
Today we bring you our weekly sampler of the cool youth media and marketing gigs you can expect to find on our Ypulse Jobs Board. If your company has an open position in the youth media or marketing space, we encourage…
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Posted by anastasia | 02/04/10 | 3 Comments
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Posted by meredith | 02/04/10 | No Comments
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Posted by meredith | 02/03/10 | No Comments
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Posted by meredith | 02/03/10 | No Comments
Today's Youth Advisory Board post marks the return of the slightly revamped YAB feature Our Side Of The Screen. Below Amber Gibson weighs in on The Pepsi Refresh project, a social media campaign where visitors can submit ideas for ways…
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